A substance material for Substance Painter and Substance Designer, using the Metallic PBR workflow (Base Color, Roughness, Height, Metallic), in the sbsar format. The material preview was made in Marmoset Toolbag by assigning the textures generated in Substance Painter.

Inputs: None.

Outputs: Base Color, Roughness, Metallic, Height, Normal

Uploaded: about 5 years ago
Updated: almost 5 years ago
Version: 1
File Name: PortugueseTiles.sbsar
Size: 22.8 KB

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DISCUSS
about 3 years ago

awesome thanks guys


almost 2 years ago

Thanks for the texture


11 months ago

Thank you very much!