A substance material for Substance Painter and Substance Designer, using the Metallic PBR workflow (Base Color, Roughness, Height, Metallic), in the sbsar format. The material preview was made in Marmoset Toolbag by assigning the textures generated in Substance Painter.

Inputs: None.

Outputs: Base Color, Roughness, Metallic, Height, Normal

Uploaded: almost 5 years ago
Updated: almost 5 years ago
Version: 1
File Name: PortugueseTiles.sbsar
Size: 22.8 KB

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almost 3 years ago

awesome thanks guys


over 1 year ago

Thanks for the texture


8 months ago

Thank you very much!