Generates procedural marble materials. If any of the options aren't clear at first, I encourage experimenting with different values. I've also provided a few presets with the SBSAR to get you started.
The marble pattern and sub pattern are created with a combination of tile generators, distance and edge detect nodes. If you want to get a better picture of the seed image from the tile generator for the edge detects, set the distance to 0.

Works in Substance Designer and as a standalone in Substance Player.

Feel free to leave feedback if you think anything could be improved.

Uploaded: over 4 years ago
Updated: over 4 years ago
Version: 1
File Name: MarbleGenerator01.zip
Size: 17.2 KB

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almost 4 years ago

Thanks


over 3 years ago

thank you


over 3 years ago

thanks


over 3 years ago

Awesome man


almost 3 years ago

Thanks


almost 3 years ago

Thanks


almost 3 years ago

nice


over 2 years ago

Thanks


over 2 years ago

One Minor thing i would like you to fix if you can is that the Intensity & Opacity sliders are at the bottom of the options when using the generator this is a bit odd and would work a lot better if they were moved to the top instead.


about 2 years ago

thanks !


over 1 year ago

Thanks for the texture


over 1 year ago

this looks really great thank you


over 1 year ago

thanks


6 months ago

This is really useful. Thank you very much!


17 days ago

wow thanks!