The node extracts from 2 heightmaps:
- An output like a blending with option "max".
- A mask with all pixels of the 1st input that are higher than the 2nd one. When the value is the same for the 2 inputs, 1st one wins.
- An inverted mask of the previous one.
- A mask for the parts that share the same height.
The node is more a tool to help artist for further operations like blending the contact line between 2 textures.
Uploaded: about 3 years ago
Updated: about 3 years ago
File Name: Heightmap_separator.zip
Size: 18.2 KB
The sbs file is missing some dependencies.