No idea why this functionality doesn't come stock in Substance Painter. Thanks for throwing this together.
It's great, thanks
This is soooo cool. But does it sense to go any higher than 512? I feel like your algorithm is not making things smoother when going higher. There is also the possibility that my eyes are just bad <3
*Could also be a general question
Hi Ninjin, how smooth the gradient is depends on the bit depth of your node. Have in mind that our monitors have a limited range so you'll be able to spot banding regardless. If you force the node to a higher bit depth you'll be able to preserve more information, check this out: https://dl.dropboxusercontent.com/u/10717062/Polycount/Substance/SD_Bitdepth.png
that should be part of the default installation, I agree - thanks for sharing, great node
This is great man, good job!