This node lets you input custom UV coordinates for an image, allowing different kinds of mapping. Works similarly to the TexCoord node in the Unreal 4 Material Editor.
Try using with the Advanced Gradients node:
Uploaded: about 4 years ago
Updated: about 3 years ago
File Name: Bruno_UVLookup.zip
Size: 17.8 KB
Thanks for sharing Bruno. So powerful in combo with the new flood fill!