This node lets you input custom UV coordinates for an image, allowing different kinds of mapping. Works similarly to the TexCoord node in the Unreal 4 Material Editor.
Try using with the Advanced Gradients node:
https://share.allegorithmic.com/libraries/2401

Uploaded: over 3 years ago
Updated: almost 3 years ago
Version: 2
File Name: Bruno_UVLookup.zip
Size: 17.8 KB

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over 3 years ago

Great!


over 2 years ago

Thanks for sharing Bruno. So powerful in combo with the new flood fill!