This node lets you input custom UV coordinates for an image, allowing different kinds of mapping. Works similarly to the TexCoord node in the Unreal 4 Material Editor.
Try using with the Advanced Gradients node:

Uploaded: over 4 years ago
Updated: over 3 years ago
Version: 2
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about 4 years ago


over 3 years ago

Thanks for sharing Bruno. So powerful in combo with the new flood fill!