This smart material will solve the issue of textures looking way too bright or shinny whithin Unity engine while using the linear lightning config (as explained by Wes in the Substance for Unity 5 course)
How to use:
Simply drop it on top of your layer stack and change the mode to passtrough.
Hope you like it :)
Uploaded: over 3 years ago
Updated: over 3 years ago
File Name: Unity_Roughness_Remap.zip
Size: 1.6 KB