Tutorials: https://hocuspocus-studio.fr/tools/product/substance-to-maxvray/

This is a little free tool to help you import and setup the shaders created with Substance Painter, inside 3dsmax and render them properly with Vray.

Uploaded: over 2 years ago
Updated: over 2 years ago
Version: 1
File Name: PainterToVray.zip
Size: 220 KB

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DISCUSS
over 2 years ago

THANK YOU SO MUCH! T_T I was looking for ages! :D May God bless you <3


Hi, it only works for latest versions of substance and Vray, can you try with updated versions ?
or maybe email me with your scene, I'll see if I can replicate the bug.


over 2 years ago

3dmax2016 vray3.00.08 error! why?


over 2 years ago

doesn't work on Max 2016 VRay 3.30


over 2 years ago

Amazing Thanks so much


about 2 years ago

normal map problems :( why?


about 2 years ago

Thanks!


about 2 years ago

thanks,it is a great tool


almost 2 years ago

how do import metals made using PBR-Specular-Gloss to VRay? When I render it, the metal surface renders as black.


over 1 year ago

Only loads materials with no maps for me does anyone knows how to fix this ? 3ds max 2017 SP3 and vray Ver. v.3.50.04


over 1 year ago

Thanks for the script! I've used it a lot. Any plans for adding UDIM support or creating an open script? The current one I have is encrypted, so it's not possible to edit and build on it.


about 1 year ago

thanks you so much!


about 1 year ago

Thank you!


6 months ago

many thanks, this will speed up my work significantly ^^!


6 months ago

many thanks, this will speed up my work significantly ^^!


6 months ago

many thanks, this will speed up my work significantly ^^!


Is there a way to make a custom toolbar or hotkey for the script? so i don't have to run script every time? ty


about 2 months ago

Thank you so much!!


about 2 months ago

Merci beaucoup, je trouverai un tuto pour m''y mettre.


17 days ago

could you help with maya too