A node for convenience that allows you to quickly create a setup that packs textures ready for Unreal. Simply right click the node and select create>output nodes. Then all you need to do is rename the Unreal output nodes to coincide with your specific project.
The packing is done inline with Unreal recommended standards on their documentation, as follows:
-Albedo map with opacity in the alpha
-Compact map - (ARMH) Red channel - AO, Green channel = Roughness, Blue channel = Metallic, Alpha channel = Height
Uploaded: about 4 years ago
Updated: about 4 years ago
File Name: Unreal_Export_Graph.zip
Size: 9.6 KB
Very usefull, thanks
Is there any tutorial for this tool?