A node for convenience that allows you to quickly create a setup that packs textures ready for Unreal. Simply right click the node and select create>output nodes. Then all you need to do is rename the Unreal output nodes to coincide with your specific project.

The packing is done inline with Unreal recommended standards on their documentation, as follows:

-Albedo map with opacity in the alpha
-Normal map
-Compact map - (ARMH) Red channel - AO, Green channel = Roughness, Blue channel = Metallic, Alpha channel = Height

Uploaded: about 4 years ago
Updated: about 4 years ago
Version: 1
File Name: Unreal_Export_Graph.zip
Size: 9.6 KB


about 4 years ago

Excellent, cheers!

almost 4 years ago

Very usefull, thanks

over 2 years ago

Is there any tutorial for this tool?