Simple material made after a tutorial by Charlie Scrimshaw, called "Wet/Dry concrete", you can find it here:
I changed some of the input noises to make it look more like mud than concrete - looking at it now, I think it would also work as a shiny/rusty material. Colors and spread of puddles (or shiny areas) can be tweaked.
First one I'm publishing, still a complete beginner at Substance Designer. But I got a lot of use out of others' sharing (- thanks all ^^!-), so I want to start giving back. Hope someone finds this useful in turn.

Uploaded: almost 4 years ago
Updated: over 3 years ago
Version: 1
File Name: mud_puddles.sbsar
Size: 6.78 KB


over 2 years ago


13 days ago

Super cool thanks :)