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Live Link Substance Painter - Unity

Allegorithmic

PluginsSubstance Painter

These plugins allows to create a persistent link between Substance Painter and Unity.

Please note this plugin is currently in Developer Preview:
- it works only with the default PBR shader of Unity
- it may not work in some cases with some meshes

It requires Substance Painter 2017.4 or above.

Uploaded: about 2 years ago
Updated: almost 2 years ago
Version: 3
File Name: SP_Unity_Link_plugin.zip
Size: 111 KB

DownloadblackDOWNLOAD



DISCUSS
about 2 years ago

Thanks!! Downloading the update now can't wait to test this!! <3 You all rock !


about 2 years ago

Any plans for blender cycles? ^_^


about 2 years ago

Live Link for Unreal Engine?


about 2 years ago

Live Link for Gameboy Colour?


about 2 years ago

Any chance of better documentation for this? Half the time it doesn't work and I have no idea why.


about 2 years ago

@FoundationsofPause the latest update of blender currently in beta of 31/7/2017 will utilise a cycles shader which is 100% physically based and will allow you to use both specular setups and metal


about 2 years ago

OOoo Updated 1 day ago :)))


about 2 years ago

When you guy build to iOS game on OSX that sometime result of failure because using UnityEditor name space those could not find ... So I just repack to some scripts. Just wrapping to #if UNITY_EDITOR #endif

https://github.com/leegoonz/substancepainterlinkbuildpatch


about 2 years ago

Blender, please


about 2 years ago

@JackAida, Yes PBR shaders have worked in cycles for over a year but what I'm asking is something that upon painter exporting the very image nodes connect themselves, very repetitive thing to do 100,000+ times. I'm still looking into a python fix but all I can do is boss people around.


about 2 years ago

Can't get to work. Some better documentation would be great. A quick video would be even greater!


about 2 years ago

Hi I am sorry but it is not work for me. I got this error massage:
[Script] file:///C:/Users/Ticor/Documents/Substance Painter 2/plugins/unity-link/main.qml:184:3: Cannot assign to non-existent property "onComputationStatusChanged"


about 2 years ago

Looks awesome, but I need for Unreal please?


about 2 years ago

Unity 5.4.1f3 : Assets/allegorithmic/Scripts/MeshLinkEditor.cs(21,32): error CS0246: The type or namespace name `WebSocketSharp' could not be found. Are you missing a using directive or an assembly reference?
help me~~~!


about 2 years ago

Hey everyone, I'm using Unity 5.5.2p4 on a Windows PC (set to iOS platform) and when I import the Unity package I get the following error (even on a new project):

Assets/allegorithmic/Scripts/MeshLinkEditor.cs(21,18): error CS0246: The type or namespace name `WebSocketSharp' could not be found. Are you missing an assembly reference?

Anyone else had this and fixed it?

Scott


about 2 years ago

@Allegorithmic,Can unity5.4.1f3 be used?Error:Assets/allegorithmic/Scripts/MeshLinkEditor.cs(21,32): error CS0246: The type or namespace name `WebSocketSharp' could not be found. Are you missing a using directive or an assembly reference?


about 2 years ago

@Allegorithmic,Sorry,it is 5.4.1p1


about 2 years ago

Hey guys, great tool, this should really improve the workflow for unity users ! I'm sure this is considered/mentioned already, but will we be able to transfer textures along with FBX files to painter ?


about 2 years ago

this is awesome


about 2 years ago

So i get this "[Plugin - unity-link] Exception TypeError: Cannot read property 'materials' of undefined (.......Allegorithmic/Substance Painter/plugins/unity-link/main.qml line 240)" when I try and use link........


about 2 years ago

Really cool plugin, works fine. Is it possible to make it work with standart (specular) shader?


about 2 years ago

Unity 5.4.1f3 : Assets/allegorithmic/Scripts/MeshLinkEditor.cs(21,32): error CS0246: The type or namespace name `WebSocketSharp' could not be found. Are you missing a using directive or an assembly reference?

So if you get that error go into the plugins folder, look at websocket-sharp in the inspector. Tick any platform and then untick editor and standalone. Apply and your good.


almost 2 years ago

I have this problem

[Plugins] unity-link plugin requires 1.0.6 API version or higher while current version is 1.0.5. Please upgrade your Substance Painter version to use this plugin.

Of course my Substance Painter is the latest version, so somebody may know how to fix it?


almost 2 years ago

It is t3h awesomeness! Worked out of the box and establishes a super convenient and fast workflow. What I'd wish for would be to specify the export path instead of having a hardcoded SP_Textures in the script. And an option to store the textures relative to the mesh instead of a dedicated folder for SP textures.


almost 2 years ago

I don't see the plug in to substance painter. I just got the plug in for Unity


almost 2 years ago

First off I'd love to say I love the plugin! But there's one big problem with it I am having (Unity 2017.2.0f3)
Every time I run a build for my game, errors out 7 errors about UnityEngine errors.

Unless I'm not supposed to use this to build my game with, but rather a separate project to make sure I'm getting proper lighting, etc.

But nevertheless, despite that minor annoyance, I love the plugin!


almost 2 years ago

sorry, i see


about 2 years ago

Really enjoying this so far! It'd be fantastic if it added the AO map as well


almost 2 years ago

https://github.com/1900Zachary/Live-Link-Substance-Painter---Unity
include plugins for painter,and it could generate AO map,and modify the output texture format to "png" for saving space but not reduce quality.


almost 2 years ago

I don't see the plug in to substance painter. I just got the plug in for Unity


almost 2 years ago

If you compile your game, this plugin gives errors. So is not possible to include it into the game project. You need to create a special project. Another much bigger problem and very important problem is that is not possible to save data or reuse what you have done.


over 1 year ago

Ever since the new layout update in Substance Painter the plugin does not work anymore. Is there an updated version available?


over 1 year ago

in the rar file there is no folder "substance_package". Only unity package. Why?


over 1 year ago

Hey! Buddy, you are missing the "substance_package" file, have you deleted it???????


about 1 year ago

Thanks


8 months ago

where's the unity plugin for substance painter?????!!!!!!!!!!!!!!


8 months ago

any plans on photoshop live link??


7 months ago

Substance plugin is missing in the archive I download ! There was Just only unity package. I could not use Live link.