Fully Adjustable Procedural Eyeball Template for Substance Designer / Substance Painter.
Hi-res screenshots at Artstation:
*9/21 Update: Added Sharingan as an additional eye type, have fun :)
Uploaded: almost 4 years ago
Updated: almost 3 years ago
File Name: Eyeball.zip
Size: 17.1 KB
Amazing work !
Thank you, leeroy712playsnowgames!
Super !! Thank you !
Legit man, thanks for this.
Great Eye Template! Do you know if it is possible to have multiple characters eyes be different settings using this one sbsar in unity?
download seem dead ?
Download works fine. But it's a very small file (17kb!), so you don't even notice it.
this is by far best substance one can find here at this point of this service being run.
That looks great!
Thanks Ken this will be a great help
every time iI put it as a material my substance painter crashes. I have been trying to use it fore a hour now.
@tripptopping, I guess it crashed in Painter cause the outputs weren't all in the material group or I have an output set as displacement. I have submitted the fix now :) Thanks for letting me know!
This is incredible!
No problem, But I am still having the same problem I don't know if I am the only one having this problem.
@tripptopping Try download the template again, I have uploaded a new version and it just got approved yesterday :)
Nice !! Thank you.
Most useful texture I've ever seen. congrats!
Thanks Ken. But still crashing when select the material, either in normal layer or fill layer. (Substance Painter 1.5.7)
DUUUDE!!! thats awesome!! looks great!
Ok wow, that is just amazing
@tripptopping sorry I was working on my entry to the material contest, I will see if I can make in work smoothly in Painter :)
@tripptopping I just imported it to Painter 1.6.1, it worked pretty well actually. Have fun :)
This is such a nifty thing
This eye creator is awesome! Is the SBS available?
Please share girl model to test eyes
This does not download??? What am I doing wrong? All I get is a html of text, not a compress file to download.
This is awesome!
Same problems gravedrinker is running into.
Super !! Thank you !
how can I put this in subastance painter ? I do not know how to do
Someone give a medal to this guy!! <3
I'd say it's more of a "ProSEEdural" Eyeball Template ;)
thank you Ken Jiang!!!
Thanks guys. This is what makes the community great and grows the group of users.
Amazing ! thank you
This is brilliant! Thanks!
Tankyou for sharing
Hooolly wooow. Dude. Man. WOW. Thank you!
I can't get this to work at all. The iris is always HUGE and no playing with the settings and UV scale manages to get it to be smaller. If I reduce the iris size, the whole texture gets smaller, removing all the red parts from the eyeball. Scaling just results in it being tiled but no matter what I try, it never looks normal. Do you have any idea what I'm doing wrong?
Thx for sharing!
Thars a really nice Material :D
请问这个眼珠放到哪里？ - -Thank you for your told
Do you think you would be willing to post the .sbs file, or perhaps create a tutorial explaining how you created this fantastic material?
omg! impressive, thank you my friend, i'll post the reslt here ;)
Thank you,that looks great
so great, thank you so much
Hi, I´m new and I am having a hard time trying to figure out how to set this template. Can anyone of you explain it to me please?
Ok I finally figured it out lol thanks for the template it works amazing
Very Cool.. Thanks
Amazing and super fun! Thank you! <3
Thank you !
Thanks so much for sharing!
I'd love to see a corneal bulge, and different iris shapes besides circular.
cool , ninjia eye
I'm one of the people having difficulties getting these to orient itself properly on the eyes of my models in Substance Painter. UV rotation and such causes it to become distorted. I'm using it as a normal material. Is there anyone who might be so kind as to offer some advice or recommendations for getting it to work properly? It looks amazing.
Такая хуета. Повернуть нормально просто невозможно.. Автор уебище
Thank You (: well done
thank you for awesome material!!
how can I get a eyeball mesh with UV for this material? I try some times but it looks not good.
This is a beautiful shader. Thanks! However, the outer edge of the texture is a square and there is no apparent way to expand the square. There is also no apparent way to shrink the iris down without affecting the square. It would be great if there was no square boundary and or if you could shrink iris, outer bound and pupil down with a single value.
where to insall it
Sharingan is so bad-ass.