Takes any color image input that has an alpha channel (.png with transparency, for example) and embeds it in a stained glass pattern. With HSL control for the surrounding glass.

Uploaded: about 3 years ago
Updated: 4 months ago
Version: 2
File Name: StainedGlass3.sbsar
Size: 4.83 KB

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about 1 year ago

Thanks!


13 days ago

Hi! I am trying to figure out how to pass an image to this in Substance Designer... I think I am not finding the input parameter somehow. Is there a name of that parameter to look for? Thank you!