Takes any color image input that has an alpha channel (.png with transparency, for example) and embeds it in a stained glass pattern. With HSL control for the surrounding glass.
Uploaded: about 3 years ago
Updated: 4 months ago
File Name: StainedGlass3.sbsar
Size: 4.83 KB
Hi! I am trying to figure out how to pass an image to this in Substance Designer... I think I am not finding the input parameter somehow. Is there a name of that parameter to look for? Thank you!