Tries to reverse the blurry Anti-Aliase effect along edges.
This node is especially useful when you want to preserve the values of pixels not close to an edge, for example in a height map.
If you only need perfect white and black pixels in an image, use the levels, histogram scan or contrast node instead as they are faster and yield better results.
The algorithm is not the best, because Substance Designer sadly doesn't allow loops (or recursion) in the implementation, but for simple use-cases it may come in handy.

Uploaded: over 2 years ago
Updated: over 2 years ago
Version: 1
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Size: 278 KB


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