Smart Material for generating base skin color texture using procedural patterns. Material patterns can be uniformally scaled using epi transform filter at top of group. The base color at the bottom of the group should ideally be replaced with a painted texture map for the base skin color.
Tutorial video here: https://vimeo.com/312830576
Can be used in combination with my Smart Material for skin bump here: https://share.allegorithmic.com/libraries/4970
Uploaded: about 2 years ago
Updated: almost 2 years ago
File Name: DF_Skin_Color_Proc_Scale.spsm
Size: 1.37 MB
Thank you for sharing. Can you move this tutorial video to YouTube? Vimeo videos don't have subtitles, or can you come up with a more detailed tutorial starting with base colors?
great mat. instant awesomeness. well done.
Hi, i have a problem with the Material, i can't see any color and when i use DF_Skin_Proc_Bump i only see the Bumps but still no color!!
Awesome Skin Smart material, thanks, where I can send you a donation for your kindness?