Useful for Painter to quickly add normal detail based on a bitmap image (like reference photos). Normal details are tweakable through parameters. Includes a few options to make it seamlessly tileable.
In Painter, import the Substance into your project or shelf. Choose or drag the substance on your fill layer and enable only the Height channel.
Uploaded: about 5 years ago
Updated: about 5 years ago
File Name: BitmapToNormal.sbsar
Size: 2.8 KB
I've uploaded a new version which also has a height output, as well as some options to make the input tileable. It's pending review right now.
Very nice :) Thanks. Would it be possible to have a height map generating version of this also?
Thank you! :)
The DL button goes to a new tab with jumbled server code on it. Pls get back to me on a work around or fix. Thanks
I know it's an old filter, but does it work in SP2? Because here it doesn't work no matter what I do.
theo.hallenius, seems to be working for me. You have to drop it into Height or Normal channel of the Fill layer and supply it with a bitmap. Just look in the Parameters for the input.
I had the same problem and solved it by putting the sbsar file into the procedurals folder, not into the filters.
I love you)