Auto Chamfer 1.1 (Legacy)
for Substance Designer and Substance Painter (2018 and newer)

About
This filter add soft chamfers based on input maps in normal slot.
It's my first iteration of that filter made in last year to try out concepts of using SD for that kind of staff.
You can follow my further research on artstation. And if you like it you can buy me a cup of coffee and get a latest 2.1 version on ArtStation and Gumroad:
https://gumroad.com/l/AutoChamfer2
https://clc.to/ArtStation_AutoChamfer2

How To Use

1. Make UV according to hardsurface modeling requirements (UV seams on every hard edge). Dont forget to triangulate your mesh before bake.
2. Bake your shading if needed without chamfers.
3. Import your mesh to SD or SP and make sure that smoothing groups are fine.
4. Bake your base texture maps:
4.1 SD - bake Curvature and Convert UV to SVG
4.2 SP - bake separate Curvature with Per Vertex option and make UV selection via mask and anchor (see the gif)
5. Create Fill layer and throw AutoChamfer filter in Normal slot.
6. Put input maps in to filter and change Normal output format if needed.

Tips For Better Results

+ Best results can be achieved if curvature baked in designer.
+ Remember to add dilation at least 4px to your Curvature.
+ Remember to bake Per Vertex curvature if you using SP.
+ UV map need to be as precise as posible without any dilation.

Uploaded: 7 months ago
Updated: 17 days ago
Version: 2
File Name: AVS_Auto_Chamfer_1.1a.sbsar
Size: 9.11 KB

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DISCUSS
6 months ago

never mind i think i got it


6 months ago

am i stupid or does this not work in the latest substance painter?


6 months ago

I didn't test it yet on 2019 so it possible. but I dont see any issues that can cause some incompatibilities. More detailed description of issue may help better.


6 months ago

If the issue were that there is no input map slots in 2019 - now it fixed.


6 months ago

ive tried this s few times and cant get it to work, also the substance painter tutorial image does not have the same ui as the current version, nor can you use an anchor point with the inputs. unless those setup images are for the 2.0 version?


6 months ago

Yes,manuals are related to v2.0 but main setup is still the same. Input map slots doesn't show after 2019 update because of automatic map assignment. I've uploaded update for that node after your report, but after 5 days file still in "New Version Submitted for Approved" status. So I can send you updated version via email. Just pm me in artstation.


6 months ago

It's very cool, i was thinking about something like this, and here it is. Simple, clean and easy , thanks.


6 months ago

allo.amyo
Thanks! I'm very glad that you find it useful for your pipeline! If you have any suggestions - I'm always open for feedback.


about 5 hours ago

Does not work at all.


about 5 hours ago

Does not work at all.


about 5 hours ago

Does not work at all. I use SP.
Do you need an ID map? It will be a single color map.