Custom tile sampler made from scratch. Similar to built in tile sampler but has few useful tweaks such as keeping the line width consistent even if there's more tiles in X than Y (or vice versa).
Has Pixel Line Width to have expected results when changing the resolution. Good especially when using with flood fill.
(Special thanks goes to FlashFight aka Phillip Jenné for helping me out with certain functions!)
You can find me on Allegorithmics Substance discord if you have any questions or suggestions what to add.
For source file (.sbs) you can get it from my gumroad for 2€. https://gumroad.com/l/eKTJ
Version & Changelog:
Made using Substance Designer 2019.2.1
+ Added Bounding box masking method with controls
+ Added a global offset control
+ Reorganized the sliders a bit to be easier to use and find
+ Fixed a bug not working correctly when setting not tileable
+ Added checker mask
Uploaded: about 1 month ago
Updated: 1 day ago
File Name: PonkkeTileSampler.sbsar
Size: 7.96 KB