A very basic generator, that combines 2 inputs to create craggy height maps through subtraction and rotation. Use roughness input to increase or decrease blending and use random seed to shake up blending between the 2 input maps.

Inspired by and with lots of thanks to Jonas Olsen, https://www.artstation.com/jolesen. I had to recreate the noise effects he featured on his artstation and here is the result.
Hope you enjoy.

My patreon https://www.patreon.com/Jimmy_Vee

Uploaded: about 1 year ago
Updated: about 1 year ago
Version: 1
File Name: JimmyVee'sMoonNoise.sbs
Size: 111 KB

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DISCUSS
about 1 year ago

Please if we can have the .sbsar version thanks a lot ! Keep up the great work!


11 months ago

Kinda broke the files for the Red coral looking one, cant remember how i made it. but i added .sbsar files to the pack so the other 3 should be available for download in like 10 days....


11 months ago

urgh.. stuffs being weird i'll have to try again later


11 months ago

Hey it's okay for the lare reply, because I don't use any substance software (I'm a beginner). I use Adobe Dimension and it only supports materials with .sbsar or .mdl extension.

I use 3d for hobbies so i'm not experienced (I just started like 2 months ago)


11 months ago

Cool I'll make you a texture pack of the example if you want and add it to this download


11 months ago

Hey Adam, soz for the late reply.. can I ask why do you want an .sbsar? it wont do much in Painter? Its a generator for Designer... I could explore adding painter functionality if you are interested?


11 months ago

Thanks again sorry for the trouble, I'll wait :)


11 months ago

i would love to see this on .sbsar great work


does this work for substance painter?