Mesh of MAT, for the "Meet MAT 2: The 2020 Substance 3D Painting Contest"
Find more information about this contest on
https://magazine.substance3d.com/contest/meet-mat-2/

By exception to section 1.2 of Substance Share (End User) License Agreement, use of Mesh Mat is not subject to CC BY 4.0. Non-commercial purpose is authorized and subject to other provisions of Substance Share License Agreement. Use of Mesh Mat for any commercial purpose is subject to Adobeprior written consent and conclusion of a specific licensing agreement, as the case may be.

Uploaded: about 1 month ago
Updated: about 1 month ago
Version: 1
File Name: MeetMat_2.FBX
Size: 1.88 MB

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DISCUSS
about 1 month ago

This looks like the meet mat 1 mesh, and looks different to the one on the competition. Just to be clear, are we using this mesh and not the robot looking one?


about 1 month ago

(derp, I think those might be displacements on the model in the contest page.)


about 1 month ago

MrAzureAngel they aren't displacement maps. It's an entirely different mesh. Open it in Sketchfab and click the wireframe view mode and you can see it's a new mesh. It's weird to see the links all opening the old mesh. They have made it seem like a new mesh is available for this comp, but the new MeetMat mesh is not available anywhere I can see. It's all the old MeetMat mesh. Pretty disappointing.


about 1 month ago

The one on sketchfab def have displacements maps, just check the map on the tab under Material Channels, not the wireframe


about 1 month ago

Griffin it's displacement don't be disappointed make a displacement map.
Its great allow displacement this time, can't wait to see the madness that gets published!


about 1 month ago

Yes I admit my mistake. I see how it works now. I am quite new to displacement to be honest, so this is really mindblowing for me. Can't wait to see what I can do with the new displacement technique.


about 1 month ago

@Griffin, No worries man, I made the same mistake XD


about 1 month ago

let's go to the tournament


23 days ago

UVs are stacked on top of each other when I import to substance painter 2019.3.2