This is a custom node for Substance Designer.
I made this to quickly create height maps such as bricks or repeating patterns
without the need for creating 2 tile generators and a blend node.
This is the first time i've created something of this nature and appreciate
recommendations and feedback!
HOW TO: Simply Add this file to your library Path and Boom, now your ready :)
How to create custom library Path:
Go to Preferences > Projects (Inside you should see a tab called "Library")
Here, you can add paths
Note: (1) Default Global offset value for second Sampler is set to 0.5 in both the X and Y Axis. (2) The default blending options for blending both samplers together is set to "Max (Lighten)"
Uploaded: 2 months ago
Updated: 2 months ago
File Name: DualTileSampler_Custom.sbs
Size: 38.1 KB