Bakelite Material. Layer names are prefixed with the corresponding channels they contribute to. For example, the layer ar_wear would affect the albedo (a) and the roughness (r) channels. This makes it simpler to keep track of what each layer is doing.
Enjoy!
Uploaded: about 5 years ago
Updated: about 5 years ago
Version: 2
File Name: Bakelite.spsm
Size: 667 KB
Awesome! Is there an option for black as well? That would work for old phones :D.
Good point, I just updated it so you can quite easily change it to any colour you want as there's only a base layer with colour (red by default); the rest of the layers that contribute to the base colour (albedo) are now white layers set to overlay.
Good stuff Bek
Thanks
Works great
Thank you
thanks
Thanks for the smart material
Thanks!
nice one
Thanks
Wow! That's great, thanks!