Great Albedo map +
Hello, when i apply the map its flat?
I'm also curious why the images show the normals or is it height map values changing the silhouette of the sphere and the cylinder, but when I load this substance up, and hook up the outputs, I'm getting very flat looking texture in S.Designer (5.3.4) Thanks for your help and great work!
no bad ! i like it :)
I also wonder ho to achive this displacement... is there displacement output map?
Woooow thank you!
Awesome! If you can't see the displacement in the preview, use the tessellation shader in the 3D View.
For those who want displacement, update the Painter/Designer to the latest version. Crank up the tessellation/displacement in the shader settings. Even there's a option in the Iray Renderer.
Thank you! Man ! i LOve you!
То что надо! :)
Мега круто! :)