This substance is inspired by portuguese architecture.
Blocks, tiles and borders have separate graphs, which are combined with ID mask. Vector inputs were used to create some patterns. Hope it's not against the rules since you can create them directly in SD.

Uploaded: over 3 years ago
Updated: over 3 years ago
Version: 1
File Name:
Size: 298 KB


over 3 years ago

I love the tiles! Awesome work :D

about 2 years ago

this looks so good, thanks!

over 1 year ago


11 months ago

dramatically increases loading time in Unity