Everything was made without any bitmaps or even svg's, only Substance Designer.
I tried to make this material as versatile as possible -- you can toggle multiple things:
-Corner Pieces (updated)
-Low Cost Dirt (the high quality one is really cpu expensive)
If you dive into the graph you can even adjust the location of the two big dirt blobs.
Its a relatively big graph as I wanted to inculde many details. (This is a cartoony asset, but even cartoons have details -- realistic details that got abstracted)
Side Node: I am an amateur and just learned SD, so please don´t be too harsh with your comments-- but constructive critisism is warmly welcomed :)
I hope someone finds this useful !
Uploaded: about 5 years ago
Updated: about 5 years ago
File Name: Cartoony_Building_Facade_(w...
Size: 567 KB
Update 1.1 -- You can now deactivate the corner pieces ;)
Can somebody who rated my substance low give me advice or tell me what they particulary disliked about this substance ?
Hi! Nice work! But how come I still can see the poster even if I turned it off? (It disappears when I turn the height map off, but I'd rather keep that map...).
Thanks for this material :)