This produces a really nice and clean result! Great job! Might be nice to have a Normal Format switch and Intensity Scalar
This node only outputs an accurate Curvatrure from a DirectX Normal Map. Please add OpenGL/DirectX options.
How can I use it in Substance Painter?
Very Nice! Built this into a custom generator, the results are much cleaner than the built in. I was creating my own curvature in PS, but now just use this, Thanks!
How to install?
How do I import it into Substance Designer?