Creates a curvature map from a normal map using a Sobel filter.

Uploaded: over 5 years ago
Updated: about 5 years ago
Version: 1
File Name:
Size: 9.83 KB


over 5 years ago

This produces a really nice and clean result! Great job! Might be nice to have a Normal Format switch and Intensity Scalar

over 5 years ago

This node only outputs an accurate Curvatrure from a DirectX Normal Map. Please add OpenGL/DirectX options.

over 5 years ago

How can I use it in Substance Painter?

over 5 years ago

Very Nice! Built this into a custom generator, the results are much cleaner than the built in. I was creating my own curvature in PS, but now just use this, Thanks!

over 4 years ago

How to install?

almost 4 years ago

How do I import it into Substance Designer?

almost 4 years ago
shows how to bring it into your SD library.

about 1 year ago

Thank you very much!