Creates a curvature map from a normal map using a Sobel filter.
Uploaded: over 5 years ago
Updated: almost 5 years ago
Version: 1
File Name: curvature_sobel.zip
Size: 9.83 KB
This produces a really nice and clean result! Great job! Might be nice to have a Normal Format switch and Intensity Scalar
This node only outputs an accurate Curvatrure from a DirectX Normal Map. Please add OpenGL/DirectX options.
How can I use it in Substance Painter?
Very Nice! Built this into a custom generator, the results are much cleaner than the built in. I was creating my own curvature in PS, but now just use this, Thanks!
How to install?
How do I import it into Substance Designer?
https://www.youtube.com/watch?v=-vRJVZs2OYo&t=0s
shows how to bring it into your SD library.
Thank you very much!