Creates a curvature map from a normal map using a Sobel filter.

Uploaded: about 6 years ago
Updated: over 5 years ago
Version: 1
File Name:
Size: 9.83 KB


almost 6 years ago

This produces a really nice and clean result! Great job! Might be nice to have a Normal Format switch and Intensity Scalar

almost 6 years ago

This node only outputs an accurate Curvatrure from a DirectX Normal Map. Please add OpenGL/DirectX options.

over 5 years ago

How can I use it in Substance Painter?

over 5 years ago

Very Nice! Built this into a custom generator, the results are much cleaner than the built in. I was creating my own curvature in PS, but now just use this, Thanks!

almost 5 years ago

How to install?

about 4 years ago

How do I import it into Substance Designer?

about 4 years ago
shows how to bring it into your SD library.

over 1 year ago

Thank you very much!